
Learn organic modeling techniques and a production workflow to creating clean topology, adding definition, exaggerating proportions, and strategically adding detail to create animatable geometry using Maya and ZBrush. Contains nearly 5 hours of project-based training for artists learning character creation and look development for use in Film and Games.
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Gnomon Workshop: Paint Effects 101
Maya Training-1.95GB rars- 2.26GB-iso
This DVD plunges into the basics of Maya’s Paint Effects. Ethan Summers gives you a feature-by-feature examination of this powerful package, teaching you to control the density of your polygon mesh, to manage your pressure and control curves and to establish an effective workflow process. Ethan will explain various types of animation and illustrate basic ways Paint Effects can connect to dynamics within Maya.
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GNOMON Rendering 4 : Light&Fog – 585 MB
* Instructor:
Jeremy ENGLEMAN
* Formats: Mac or PC only
* DVD-ROM, System Requirements
* Digital Download, More Information
When light is projected through a medium like atmosphere, water,
or a field of very fine particulate matter such as smoke, water vapor,
or dust, it illuminates that medium. Maya does not do this in the same way
as the real world. However Maya can simulate this phenomenon with Light Fog.
While in the real world the effect is a result of the atmosphere and is independent
of the lights, in Maya this fog is added to and adjusted for each light seperately.
Not only can light fog be used to recreate natural phenomena, but it can be used to
simulate plasma, vorticies, spells, and a number of particle-like effects, without
the overhead of creating and managing particles.
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Gnomon Rendering 3 – Light Effects | 607MB
Instructor: Jeremy ENGLEMAN
The secondary effects of lighting can be simulated through a variety of tools Maya provides. Extremely complex light phenomena like the light filtering through curtains, firelight, or the light from a stained glass window can be replicated by simply mapping the color of a single light. And caustics, the light that is bent and refocused off of a reflective medium or through a transparent medium, can also be simulated through mapping a light’s color. Effects that are actually a result of the lens observing the scene are handled through the lights as well. The lens flare from a sunset, the star points on an ultra bright spot light, the specular blooming of a polished car, or the glint of a charging hoarde’s weaponry are allhandled through Optical Effects and Shader Glow.
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Binarydivinity com – Character Design in Zbrush and Maya
Binarydivinity com – Character Design in Zbrush and Maya
Application in focus: Maya 2008 and Zbrush 3.1
Instructor: Marco Menco
TRT: 11h14m
Video: QuickTime h.264 @ 300kbps, 1024×640, 10fps.
Audio: Mono AAC 44.1 kHz
Important: Tutorial not complete
This tutorial was supposed to takes you through the modeling of a character using ZBrush and Maya,
but the tutorial were never completed.
The vendor chose to steal the students money and shut down the course before it finished.
This is class 01 – 06 witch was the once released.
I’m sorry I can’t give any other details on the tutorial because the vendor dosen’t exist anymore,
and I haven’t watched the tutorial to it’s end because of the annoying voice of the instructor.
Character design in ZBrush and Maya Part 1 – 1h38m
Character design in ZBrush and Maya Part 2 – 1h39m
Character design in ZBrush and Maya Part 3 – 2h13m
Character design in ZBrush and Maya Part 3b – 31m
Character design in ZBrush and Maya Part 4 – 1h58m
Character design in ZBrush and Maya Part 5 – 1h40m
Character design in ZBrush and Maya Part 6 – 1h35m
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Gnomon Wokshop – Digital Sets 3: Rendering and Compositing | 910 MB
This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this third disc of a series of three, visual effects designer Eric Hanson begins with rendering a Maya scene into layers and passes, then leads into the various approaches for professionally compositing and integrating a digital set into a live-action background. He examines the main composite tree in Shake, illustrating the use of the various render passes including diffuse, specular, reflection, shadow, z-depth, effects and ambient occlusion. Throughout the disc, Eric uses a sample scene of an urban environment to highlight all essential steps. This series is designed for all advancing intermediate Maya artists.
Over 2 hours of lecture.
01. Creating Render Passes in Maya
02. Compositing Setup in Shake
03. Z-Depth Integration and Compositing
04. Adding Environmental Effects
05. Final Project Composite Result
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Lighting and Rendering in Maya: Lights and Shadows by Jeremy | 1.3 GB
Great lighting is the key to getting professional-looking output from Maya and Mental Ray. Now, for the first time, Pixar Technical Director Jeremy Birn shares his secrets, his settings, and his Maya scenes, in a Maya-specific training DVD. This new DVD features over 3 hours of tightly edited demonstrations of professional lighting and rendering techniques using
Maya and Mental Ray.
Topics covered include:
* Step-by-step lighting of full Maya scenes
* Simulated radiosity style lighting for realism and speed
* Every kind of Maya light and shadow explored in depth
* Hacks, tricks, cheats, and creative uses for light attributes
* Practical approaches to professional-looking color choices
* Ray-traced shadows: how to optimize them and control their appearance
* In-depth guide to fixing different kinds of shadow artifacts and light leaks
* Mental Ray controls in lights, shadows, shaders, and render settings
* Adjusting shadows in reflections, through transparency and fur, in real-time, and in other special cases
The DVD features 18 video lectures that you can play on your computer. The videos are high-resolution to show every pixel of the Maya interface in each demonstration. All the Maya scenes are included on the DVD as well, along with necessary textures, lights, and shaders to re-create each demonstration. Printable PDF course notes provide a quick reference guide to lighting and rendering functions in Maya.
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Sybex | 2009-04-27 | ISBN: 0470392207 | 1072 pages | PDF | 31,6 MB
The Ultimate Maya 2009 Resource for Intermediate to Advanced Users If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level instruction on Maya Complete and Maya Unlimited.
This fully updated book brings you up to speed on Maya 2009’s new features and expands your skills with advanced instruction on cloth, fur, and fluids. You’ll learn Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more. Filled with challenging tutorials and real-world scenarios from some of the leading professionals in the industry, this one-of-a-kind guide gives you valuable insight into theentire CG production pipeline.
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Video Training | i3D Introduction to Rendering with mental ray in Autodesk Maya 2009 | DVD ISO | 1200 Mb
What is covered in this training product?
This training product is designed for anyone who needs to learn about the mental ray renderer and how to use it in a workflow designed specifically for Autodesk Maya. The mental ray renderer is used in the visual effects, film, architecture, and product visualization industries, among others. This professional renderer can be quite difficult to use and overwhelming for newcomers to rendering and mental ray technology. Taking you step by step and explaining how to use the mental ray renderer in terminology anyone can understand, this training product covers many aspects of mental ray with in-depth lessons that cover both basic principles and fundamentals, as well as production workflows and methods of trouble shooting issues that can appear during an actual production.
By covering mental ray in an easy to understand manner, you will get a unique training experience unlike any offered anywhere else. Some of the subjects covered in depth with this training product include Global Illumination, Final Gathering, area lights, Caustics, tone mapping, Importons, Irradiance Particles, and production workflows for mental ray. This training product includes all project files and assets needed to follow along with the instructor. Project files require Autodesk Maya 2009 and up.
Who is this training product for?
This training product is designed to teach a wide array of skill sets with mental ray. It begins with simple lessons, however it then moves at a comfortable pace into more advanced topics that cover many more powerful features of mental ray. This training is perfect for students learning mental ray rendering for the first time, 3d artists who need to learn the art of rendering with mental ray for Maya quickly and easily, professionals looking to learn how to use the latest mental ray features introduced with Maya 2009 and mental ray 3.6/3.7, such as the new Importons and Irradiance Particles features, among others. If you need to learn mental ray quickly and easily, this training is right for you.
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The perfect companion for every Maya Artist! If you seek comprehensive training with interactive lessons, proven tips and tricks, and advanced techniques – look no further! Over 340 hours of training! Having our full Maya library means you can go from beginner to advanced in an accelerated timeline. This library is perfect for anyone looking to really learn 3D as a profession!
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Digital Tutors – Body Mechanics and Animation in Maya Lifting Heavy Objects
Digital Tutors – Body Mechanics and Animation in Maya Pulling Objects
Digital Tutors – Body Mechanics and Animation in Maya Pushing Objects
Digital Tutors – Building Websites with Dreamweaver 8
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Digital Tutors – Female Android Modeling In Maya
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Digital Tutors – Maya Facial Rigging
Digital Tutors – Maya Fluids Training Kit
Digital Tutors – Maya in Production Vol 1
Digital Tutors – Maya in Production Vol 2
Digital Tutors – Maya in Production Vol 3
Digital Tutors – Maya in Production Vol 4
Digital Tutors – Maya in Production Vol 5
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Digital Tutors – Maya Introduction to MEL
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Digital Tutors – Maya Soft and Rigid Bodies
Digital Tutors – Maya Ultimate Fluids
Digital Tutors – Maya Unlimited Cloth
Digital Tutors – Maya Unlimited Fluid Effects
Digital Tutors – Maya Unlimited Fur
Digital Tutors – Maya Unlimited Hair
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Digital Tutors – Polygon and Sub-D Modeling in Maya
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Digital Tutors – Urban Environment Creation in Maya
Digital Tutors – ZBrush Basics
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